From 578d3890d919ba81bbcafe4b82d9b217f85053b9 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Wed, 02 Apr 2025 17:52:13 +0000 Subject: [PATCH] clear ruleTile siblings before filling them --- Assets/TileSets/Palettes/ForestRuleTileCustom.asset | 17 ++++++++++++++++- 1 files changed, 16 insertions(+), 1 deletions(-) diff --git a/Assets/TileSets/Palettes/ForestRuleTileCustom.asset b/Assets/TileSets/Palettes/ForestRuleTileCustom.asset index b336577..f86ce0e 100644 --- a/Assets/TileSets/Palettes/ForestRuleTileCustom.asset +++ b/Assets/TileSets/Palettes/ForestRuleTileCustom.asset @@ -332,5 +332,20 @@ - {x: 0, y: -1, z: 0} - {x: 1, y: -1, z: 0} m_RuleTransform: 0 + - m_Id: 18 + m_Sprites: + - {fileID: 1943074245, guid: 42962cf14c23fee4baaaea0cd52d52e0, type: 3} + m_GameObject: {fileID: 3549545049718014148, guid: c82bc431abdeded4ab41cfdd19459501, type: 3} + m_MinAnimationSpeed: 1 + m_MaxAnimationSpeed: 1 + m_PerlinScale: 0.5 + m_Output: 0 + m_ColliderType: 1 + m_RandomTransform: 0 + m_Neighbors: 01000000 + m_NeighborPositions: + - {x: 0, y: -1, z: 0} + m_RuleTransform: 0 siblings: - - {fileID: 11400000, guid: bbc5a3964d8331546a4dbc880f8ae9fc, type: 2} + - {fileID: 0} + - {fileID: 0} -- Gitblit v1.9.3