From 61930cf21d3eb145df11ea2b719ae7be66c56d24 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Tue, 19 Dec 2023 02:38:48 +0000 Subject: [PATCH] Added save/load game --- Assets/Scripts/PauseMenu.cs | 20 ++++++++++++++++++++ 1 files changed, 20 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs index cf748c7..9e77542 100644 --- a/Assets/Scripts/PauseMenu.cs +++ b/Assets/Scripts/PauseMenu.cs @@ -12,9 +12,12 @@ public GameObject pauseMenuUI; public GameObject settingsMenuUI; public GameObject pausePanel; + public GameObject saveGameText; + Animator animator; private void Awake() { + animator = GetComponent<Animator>(); GameIsPaused = false; } @@ -59,6 +62,23 @@ Resume(); } + public void OnGameSaveClicked() + { + PlayerController playerController = GameObject.Find("Player").GetComponent<PlayerController>(); + SaveSystem.SavePlayer(playerController); + animator.SetTrigger("GameSaved"); + } + + public void OnSettingsSaveClicked() + { + animator.SetTrigger("GameSettingsSaved"); + } + + public void OnGamedLoaded() + { + animator.SetTrigger("GameLoaded"); + } + public void OnMenuClicked() { -- Gitblit v1.9.3