From 6761201c6321b50cd8d7517f8e502162b925ca0a Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sun, 10 Dec 2023 01:37:08 +0000
Subject: [PATCH] Added class for animation strings

---
 Assets/Scripts/PlayerController.cs |    6 ++----
 1 files changed, 2 insertions(+), 4 deletions(-)

diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs
index 8004533..3381b36 100644
--- a/Assets/Scripts/PlayerController.cs
+++ b/Assets/Scripts/PlayerController.cs
@@ -18,7 +18,7 @@
         private set
         {
             _isMoving = value;
-            animator.SetBool("IsMoving", value);
+            animator.SetBool(AnimationStrings.Player.IsMoving, value);
         }
     }
 
@@ -30,7 +30,7 @@
         private set
         {
             _isFlying = value;
-            animator.SetBool("IsFlying", value);
+            animator.SetBool(AnimationStrings.Player.IsFlying, value);
             rotorSprite.enabled = value;
         }
     }
@@ -75,8 +75,6 @@
 
     private void FixedUpdate()
     {
-
-        Debug.Log(moveInput.x);
         if (moveInput.y == 0)
         {
             if (rb.velocity.y <= maxFallSpeed)

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