From 6b1abe7afb9350a7890f6b893f59f72a3988aaab Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Mon, 07 Apr 2025 16:15:36 +0000 Subject: [PATCH] #50 added saveDataManager --- Assets/Scripts/Saving/SaveData.cs | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Saving/SaveData.cs b/Assets/Scripts/Saving/SaveData.cs index 939850c..4366667 100644 --- a/Assets/Scripts/Saving/SaveData.cs +++ b/Assets/Scripts/Saving/SaveData.cs @@ -1,6 +1,5 @@ using Assets.Scripts.Helpers; using System; -using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; @@ -55,7 +54,7 @@ public List<DestroyedTile> destroyedTiles; public FogOfWarData fogOfWarData; public List<SerializedChunkData> chunkData; // New field - public SaveDataMap(List<Vector3Int> destroyedTiles, int seed, FogOfWarData fogOfWarData, Dictionary<Vector2Int, TileBase[]> chunkCache) + public SaveDataMap(int seed, List<Vector3Int> destroyedTiles, Dictionary<Vector2Int, TileBase[]> chunkCache, FogOfWarData fogOfWarData) { this.seed = seed; this.destroyedTiles = new List<DestroyedTile>(); -- Gitblit v1.9.3