From 74dd3727f62603f64958790f9e588d47c8f000ff Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sat, 23 Dec 2023 03:14:14 +0000 Subject: [PATCH] Added player movement while drilling --- Assets/Characters/Player/Player.prefab | 15 +++++++++------ 1 files changed, 9 insertions(+), 6 deletions(-) diff --git a/Assets/Characters/Player/Player.prefab b/Assets/Characters/Player/Player.prefab index 4b725e2..5a84793 100644 --- a/Assets/Characters/Player/Player.prefab +++ b/Assets/Characters/Player/Player.prefab @@ -223,7 +223,7 @@ m_Bits: 0 m_Interpolate: 0 m_SleepingMode: 1 - m_CollisionDetection: 0 + m_CollisionDetection: 1 m_Constraints: 4 --- !u!114 &1512638649171213079 MonoBehaviour: @@ -241,8 +241,10 @@ maxFallSpeed: -20 maxFallSpeedDamge: -10 rotorGO: {fileID: 1519978218308964847} + drillingTime: 1 _isMoving: 0 _isFlying: 0 + _isDrilling: 0 --- !u!114 &6914713383366050867 MonoBehaviour: m_ObjectHideFlags: 0 @@ -384,8 +386,8 @@ adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 0.7205616, y: 0.7178567} - m_EdgeRadius: 0.12 + m_Size: {x: 0.7, y: 0.7} + m_EdgeRadius: 0 --- !u!95 &2451348752795735853 Animator: serializedVersion: 5 @@ -433,12 +435,13 @@ maxDepth: 0 minNormalAngle: 0 maxNormalAngle: 0 - groundDistance: 0.05 - wallDistance: 0.2 + groundDistance: 0.02 + wallDistance: 0.02 ceilingDistance: 0.05 rotorGO: {fileID: 1519978218308964847} _isGrounded: 1 - _isAtWall: 0 + _isAtWallLeft: 0 + _isAtWallRight: 0 _isAtCeiling: 0 --- !u!114 &2350719025294399868 MonoBehaviour: -- Gitblit v1.9.3