From 74dd3727f62603f64958790f9e588d47c8f000ff Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sat, 23 Dec 2023 03:14:14 +0000 Subject: [PATCH] Added player movement while drilling --- Assets/Scripts/Events/CharacterEvents.cs | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Events/CharacterEvents.cs b/Assets/Scripts/Events/CharacterEvents.cs index 616086a..51c31e3 100644 --- a/Assets/Scripts/Events/CharacterEvents.cs +++ b/Assets/Scripts/Events/CharacterEvents.cs @@ -1,3 +1,4 @@ +using Assets.Scripts.Enums; using System.Collections; using System.Collections.Generic; using UnityEngine; @@ -7,4 +8,6 @@ { public static UnityAction<GameObject, int> characterDamaged; public static UnityAction<GameObject, int> characterHealed; + public static UnityAction<ContactPoint2D, DrillDirection> characterDrill; + public static UnityAction<Vector3> characterDrillingToPosition; } -- Gitblit v1.9.3