From 74dd3727f62603f64958790f9e588d47c8f000ff Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sat, 23 Dec 2023 03:14:14 +0000
Subject: [PATCH] Added player movement while drilling

---
 Assets/Scripts/Events/CharacterEvents.cs |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/Events/CharacterEvents.cs b/Assets/Scripts/Events/CharacterEvents.cs
index 616086a..51c31e3 100644
--- a/Assets/Scripts/Events/CharacterEvents.cs
+++ b/Assets/Scripts/Events/CharacterEvents.cs
@@ -1,3 +1,4 @@
+using Assets.Scripts.Enums;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
@@ -7,4 +8,6 @@
 {
     public static UnityAction<GameObject, int> characterDamaged;
     public static UnityAction<GameObject, int> characterHealed;
+    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
+    public static UnityAction<Vector3> characterDrillingToPosition;
 }

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