From 7f1913677d73bc96b0a1bac649b3518e95d0fdbf Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Wed, 02 Apr 2025 17:05:30 +0000
Subject: [PATCH] #41 changed ground layer to start at y=-1

---
 Assets/Scenes/GameplayScene.unity |   10 ++++------
 1 files changed, 4 insertions(+), 6 deletions(-)

diff --git a/Assets/Scenes/GameplayScene.unity b/Assets/Scenes/GameplayScene.unity
index 7b14c9e..564f44c 100644
--- a/Assets/Scenes/GameplayScene.unity
+++ b/Assets/Scenes/GameplayScene.unity
@@ -697,7 +697,7 @@
   m_GameObject: {fileID: 519420028}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 62, y: -22.89, z: -10}
+  m_LocalPosition: {x: 0, y: 0, z: -10}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
@@ -4197,7 +4197,7 @@
   m_GameObject: {fileID: 1624236510}
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
-  m_LocalPosition: {x: 62, y: -22.89, z: -10}
+  m_LocalPosition: {x: 0, y: 0, z: -10}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
@@ -4882,8 +4882,6 @@
   m_EditorClassIdentifier: 
   forestRuleTile: {fileID: 11400000, guid: 3999614e192b37546a6b710bf5ceb30c, type: 2}
   borderTile: {fileID: 11400000, guid: dcef846474e534b45ab3b175559c19a2, type: 2}
-  generateables:
-  - {fileID: 5943816882416256805, guid: 858e9987645c29748a5b0990923da82f, type: 3}
 --- !u!1 &1955008394
 GameObject:
   m_ObjectHideFlags: 0
@@ -5754,11 +5752,11 @@
       objectReference: {fileID: 0}
     - target: {fileID: 2368348636056148999, guid: c220ec455fce341408d66d880b464cad, type: 3}
       propertyPath: m_LocalPosition.x
-      value: 62
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 2368348636056148999, guid: c220ec455fce341408d66d880b464cad, type: 3}
       propertyPath: m_LocalPosition.y
-      value: -22.89
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 2368348636056148999, guid: c220ec455fce341408d66d880b464cad, type: 3}
       propertyPath: m_LocalPosition.z

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