From 7f1913677d73bc96b0a1bac649b3518e95d0fdbf Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Wed, 02 Apr 2025 17:05:30 +0000
Subject: [PATCH] #41 changed ground layer to start at y=-1
---
Assets/Scripts/Managers/GameManager.cs | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/Assets/Scripts/Managers/GameManager.cs b/Assets/Scripts/Managers/GameManager.cs
index 21fb0d4..b5a90bf 100644
--- a/Assets/Scripts/Managers/GameManager.cs
+++ b/Assets/Scripts/Managers/GameManager.cs
@@ -165,8 +165,9 @@
if (playerInventory != null)
{
Item item = dropable.dropable;
- playerInventory.AddItem(item, dropable.dropAmount);
- CharacterLootObtained(tileGameObject.transform.position, item, dropable.dropAmount);
+ int dropAmount = dropable.GetRandomDropAmount();
+ playerInventory.AddItem(item, dropAmount);
+ CharacterLootObtained(tileGameObject.transform.position, item, dropAmount);
}
}
tilemap.SetTile(cellCoord, null);
--
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