From 81382d521ab330442e12449cb6fc04d4b454555c Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Thu, 07 Dec 2023 20:24:15 +0000
Subject: [PATCH] Added Packages, Sprites, Tilesets and Audio
---
Assets/Audio/SFX/UI/Money.wav | 0
Assets/Audio/SFX.meta | 8
Assets/Sprites/GrayNinja/SeparateAnim/Walk.png.meta | 127 +
Assets/Audio/Music/Happy.wav.meta | 23
Assets/TileSets/FreeCuteTileset.meta | 8
Assets/Audio/SFX/Weapons.meta | 8
Assets/Sprites/GrayNinja.meta | 8
Assets/Audio/SFX/UI/Money.wav.meta | 24
Assets/Sprites/GrayNinja/SeparateAnim/Special1.png.meta | 127 +
Assets/Sprites/GrayNinja/SeparateAnim/Dead.png.meta | 127 +
Assets/UI/Fonts/m5x7.ttf.meta | 21
ProjectSettings/EditorBuildSettings.asset | 2
Assets/TileSets/FreeCuteTileset/Decors.png.meta | 127 +
Assets/TileSets/FreeCuteTileset/ExampleTiles.png.meta | 127 +
Assets/Sprites/GrayNinja/Faceset.png | 0
Assets/Audio/SFX/Player/PlayerDeathSound.wav | 0
Assets/Sprites/GrayNinja/Faceset.png.meta | 127 +
Assets/Sprites/GrayNinja/SeparateAnim/Special2.png | 0
Assets/TileSets/FreeCuteTileset/BG3.png.meta | 127 +
Assets/Audio/SFX/UI/ButtonPress.wav | 0
Assets/Sprites/GrayNinja/SeparateAnim/Item.png.meta | 127 +
UserSettings/Layouts/default-2022.dwlt | 1270 +++++++++++++
Assets/Sprites/GrayNinja/SeparateAnim/Special2.png.meta | 127 +
Assets/Audio/SFX/UI/SavedOptions.wav.meta | 22
Assets/Sprites/GrayNinja/SeparateAnim/Idle.png.meta | 127 +
Assets/Audio/SFX/Weapons/gunshot.wav | 0
Assets/Sprites/GrayNinja/SeparateAnim/Jump.png | 0
Assets/TileSets/FreeCuteTileset/Mockup2x.png.meta | 127 +
Assets/Audio/SFX/Player/PlayerHit.wav | 0
Assets/Sprites/GrayNinja/SpriteSheet.png.meta | 127 +
Assets/TileSets/FreeCuteTileset/BG1.png.meta | 127 +
Assets/Audio/SFX/UI/Respawn.wav | 0
Assets/Presets/PixelArtTextureImporter.preset.meta | 8
Assets/Unity_logo.png.meta | 127 +
ProjectSettings/ProjectSettings.asset | 2
Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav.meta | 22
Assets/Sprites.meta | 8
Assets/TileSets/FreeCuteTileset/BG3.png | 0
Assets/TileSets/FreeCuteTileset/ExampleTiles.png | 0
Assets/UI/Fonts/m5x7.ttf | 0
Packages/packages-lock.json | 18
Assets/Audio/SFX/UI/SavedOptions.wav | 0
Assets/Audio/SFX/UI/ButtonPress.wav.meta | 24
Assets/TileSets/FreeCuteTileset/BG2.png | 0
Assets/Audio/SFX/Player/PlayerDeathSound.wav.meta | 24
Assets/Presets.meta | 8
Assets/UI/Fonts.meta | 8
Assets/Settings/Renderer2D.asset | 3
Assets/Sprites/GrayNinja/SpriteSheet.png | 0
Assets/Unity_logo.png | 0
Assets/Audio/SFX/Enemy/EnemyDeath.wav | 0
Assets/TileSets/FreeCuteTileset/Decors.png | 0
Assets/Audio/SFX/UI/ButtonHover.wav.meta | 24
Assets/Scenes/GameplayScene.unity.meta | 0
Assets/TileSets/FreeCuteTileset/BG2.png.meta | 127 +
Assets/Audio/SFX/Enemy.meta | 8
Assets/Audio/Music.meta | 8
Assets/TileSets/FreeCuteTileset/Tileset.png.meta | 127 +
Assets/TileSets/FreeCuteTileset/BG1.png | 0
Assets/Sprites/GrayNinja/SeparateAnim/Walk.png | 0
ProjectSettings/PresetManager.asset | 10
Assets/Audio/SFX/Player.meta | 8
Assets/Audio/SFX/UI.meta | 8
Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav | 0
Assets/Audio/SFX/UI/ButtonHover.wav | 0
Assets/Audio/SFX/UI/Respawn.wav.meta | 24
ProjectSettings/TagManager.asset | 3
Assets/Sprites/GrayNinja/SeparateAnim/Dead.png | 0
Assets/TileSets.meta | 8
Assets/Audio/SFX/Player/PlayerHit.wav.meta | 22
Assets/Sprites/GrayNinja/SeparateAnim/Attack.png.meta | 127 +
Assets/Sprites/GrayNinja/SeparateAnim/Idle.png | 0
Assets/TileSets/FreeCuteTileset/Tileset.png | 0
Assets/Audio/SFX/Weapons/FIREARM_Handgun_B_FS92_9mm_Fire_Short_Reverb_Tail_RR1_stereo.wav | 0
Assets/Sprites/GrayNinja/SeparateAnim/Jump.png.meta | 127 +
ProjectSettings/EditorSettings.asset | 14
Assets/Audio/SFX/Weapons/gunshot.wav.meta | 24
Assets/Presets/PixelArtTextureImporter.preset | 483 +++++
Assets/Sprites/GrayNinja/SeparateAnim/Special1.png | 0
Assets/Audio/SFX/UI/NoMoney.wav.meta | 24
Assets/Sprites/GrayNinja/SeparateAnim/Attack.png | 0
Assets/Sprites/GrayNinja/SeparateAnim/Item.png | 0
Assets/Audio/Music/Menu.wav.meta | 23
Assets/Scenes/GameplayScene.unity | 637 ++++++
Assets/Audio/Music/Happy.wav | 0
Assets/Audio/Music/Menu.wav | 0
Assets/Audio/SFX/Weapons/FIREARM_Handgun_B_FS92_9mm_Fire_Short_Reverb_Tail_RR1_stereo.wav.meta | 22
/dev/null | 352 ---
Assets/Sprites/GrayNinja/SeparateAnim.meta | 8
Packages/manifest.json | 2
Assets/TileSets/FreeCuteTileset/Mockup2x.png | 0
Assets/UI.meta | 8
Assets/Audio.meta | 8
Assets/Audio/SFX/Enemy/EnemyDeath.wav.meta | 24
Assets/Audio/SFX/UI/NoMoney.wav | 0
95 files changed, 5,198 insertions(+), 359 deletions(-)
diff --git a/Assets/Audio.meta b/Assets/Audio.meta
new file mode 100644
index 0000000..b7486e8
--- /dev/null
+++ b/Assets/Audio.meta
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diff --git a/Assets/Audio/Music.meta b/Assets/Audio/Music.meta
new file mode 100644
index 0000000..0129d9a
--- /dev/null
+++ b/Assets/Audio/Music.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Audio/Music/Happy.wav b/Assets/Audio/Music/Happy.wav
new file mode 100644
index 0000000..381b4fb
--- /dev/null
+++ b/Assets/Audio/Music/Happy.wav
Binary files differ
diff --git a/Assets/Audio/Music/Happy.wav.meta b/Assets/Audio/Music/Happy.wav.meta
new file mode 100644
index 0000000..b708b07
--- /dev/null
+++ b/Assets/Audio/Music/Happy.wav.meta
@@ -0,0 +1,23 @@
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diff --git a/Assets/Audio/Music/Menu.wav b/Assets/Audio/Music/Menu.wav
new file mode 100644
index 0000000..6796951
--- /dev/null
+++ b/Assets/Audio/Music/Menu.wav
Binary files differ
diff --git a/Assets/Audio/Music/Menu.wav.meta b/Assets/Audio/Music/Menu.wav.meta
new file mode 100644
index 0000000..5dccbb3
--- /dev/null
+++ b/Assets/Audio/Music/Menu.wav.meta
@@ -0,0 +1,23 @@
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diff --git a/Assets/Audio/SFX.meta b/Assets/Audio/SFX.meta
new file mode 100644
index 0000000..4810619
--- /dev/null
+++ b/Assets/Audio/SFX.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Audio/SFX/Enemy.meta b/Assets/Audio/SFX/Enemy.meta
new file mode 100644
index 0000000..1157a59
--- /dev/null
+++ b/Assets/Audio/SFX/Enemy.meta
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diff --git a/Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav b/Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav
new file mode 100644
index 0000000..3f0f929
--- /dev/null
+++ b/Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav
Binary files differ
diff --git a/Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav.meta b/Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav.meta
new file mode 100644
index 0000000..2e0d88a
--- /dev/null
+++ b/Assets/Audio/SFX/Enemy/EXPLOSION_Short_Smooth_Crackle_stereo.wav.meta
@@ -0,0 +1,22 @@
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diff --git a/Assets/Audio/SFX/Enemy/EnemyDeath.wav b/Assets/Audio/SFX/Enemy/EnemyDeath.wav
new file mode 100644
index 0000000..757eaf2
--- /dev/null
+++ b/Assets/Audio/SFX/Enemy/EnemyDeath.wav
Binary files differ
diff --git a/Assets/Audio/SFX/Enemy/EnemyDeath.wav.meta b/Assets/Audio/SFX/Enemy/EnemyDeath.wav.meta
new file mode 100644
index 0000000..6dd64be
--- /dev/null
+++ b/Assets/Audio/SFX/Enemy/EnemyDeath.wav.meta
@@ -0,0 +1,24 @@
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diff --git a/Assets/Audio/SFX/Player.meta b/Assets/Audio/SFX/Player.meta
new file mode 100644
index 0000000..47ab2c5
--- /dev/null
+++ b/Assets/Audio/SFX/Player.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Audio/SFX/Player/PlayerDeathSound.wav b/Assets/Audio/SFX/Player/PlayerDeathSound.wav
new file mode 100644
index 0000000..1980797
--- /dev/null
+++ b/Assets/Audio/SFX/Player/PlayerDeathSound.wav
Binary files differ
diff --git a/Assets/Audio/SFX/Player/PlayerDeathSound.wav.meta b/Assets/Audio/SFX/Player/PlayerDeathSound.wav.meta
new file mode 100644
index 0000000..a70553a
--- /dev/null
+++ b/Assets/Audio/SFX/Player/PlayerDeathSound.wav.meta
@@ -0,0 +1,24 @@
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diff --git a/Assets/Audio/SFX/Player/PlayerHit.wav b/Assets/Audio/SFX/Player/PlayerHit.wav
new file mode 100644
index 0000000..a869e55
--- /dev/null
+++ b/Assets/Audio/SFX/Player/PlayerHit.wav
Binary files differ
diff --git a/Assets/Audio/SFX/Player/PlayerHit.wav.meta b/Assets/Audio/SFX/Player/PlayerHit.wav.meta
new file mode 100644
index 0000000..3ff8cae
--- /dev/null
+++ b/Assets/Audio/SFX/Player/PlayerHit.wav.meta
@@ -0,0 +1,22 @@
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diff --git a/Assets/Audio/SFX/UI.meta b/Assets/Audio/SFX/UI.meta
new file mode 100644
index 0000000..6eb6826
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diff --git a/Assets/Audio/SFX/UI/ButtonHover.wav b/Assets/Audio/SFX/UI/ButtonHover.wav
new file mode 100644
index 0000000..438ba83
--- /dev/null
+++ b/Assets/Audio/SFX/UI/ButtonHover.wav
Binary files differ
diff --git a/Assets/Audio/SFX/UI/ButtonHover.wav.meta b/Assets/Audio/SFX/UI/ButtonHover.wav.meta
new file mode 100644
index 0000000..df8dc98
--- /dev/null
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@@ -0,0 +1,24 @@
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diff --git a/Assets/Audio/SFX/UI/ButtonPress.wav b/Assets/Audio/SFX/UI/ButtonPress.wav
new file mode 100644
index 0000000..56cebc6
--- /dev/null
+++ b/Assets/Audio/SFX/UI/ButtonPress.wav
Binary files differ
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new file mode 100644
index 0000000..849ec89
--- /dev/null
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diff --git a/Assets/Audio/SFX/UI/Money.wav b/Assets/Audio/SFX/UI/Money.wav
new file mode 100644
index 0000000..f3307e9
--- /dev/null
+++ b/Assets/Audio/SFX/UI/Money.wav
Binary files differ
diff --git a/Assets/Audio/SFX/UI/Money.wav.meta b/Assets/Audio/SFX/UI/Money.wav.meta
new file mode 100644
index 0000000..3404bb3
--- /dev/null
+++ b/Assets/Audio/SFX/UI/Money.wav.meta
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diff --git a/Assets/Audio/SFX/UI/NoMoney.wav b/Assets/Audio/SFX/UI/NoMoney.wav
new file mode 100644
index 0000000..c1e4403
--- /dev/null
+++ b/Assets/Audio/SFX/UI/NoMoney.wav
Binary files differ
diff --git a/Assets/Audio/SFX/UI/NoMoney.wav.meta b/Assets/Audio/SFX/UI/NoMoney.wav.meta
new file mode 100644
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diff --git a/Assets/Audio/SFX/UI/Respawn.wav b/Assets/Audio/SFX/UI/Respawn.wav
new file mode 100644
index 0000000..58e13ac
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Binary files differ
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diff --git a/Assets/Audio/SFX/UI/SavedOptions.wav b/Assets/Audio/SFX/UI/SavedOptions.wav
new file mode 100644
index 0000000..7c42bd1
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Binary files differ
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diff --git a/Assets/Audio/SFX/Weapons.meta b/Assets/Audio/SFX/Weapons.meta
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diff --git a/Assets/Audio/SFX/Weapons/FIREARM_Handgun_B_FS92_9mm_Fire_Short_Reverb_Tail_RR1_stereo.wav b/Assets/Audio/SFX/Weapons/FIREARM_Handgun_B_FS92_9mm_Fire_Short_Reverb_Tail_RR1_stereo.wav
new file mode 100644
index 0000000..4e9c68b
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Binary files differ
diff --git a/Assets/Audio/SFX/Weapons/FIREARM_Handgun_B_FS92_9mm_Fire_Short_Reverb_Tail_RR1_stereo.wav.meta b/Assets/Audio/SFX/Weapons/FIREARM_Handgun_B_FS92_9mm_Fire_Short_Reverb_Tail_RR1_stereo.wav.meta
new file mode 100644
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+++ b/Assets/Audio/SFX/Weapons/FIREARM_Handgun_B_FS92_9mm_Fire_Short_Reverb_Tail_RR1_stereo.wav.meta
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diff --git a/Assets/Scenes/SampleScene.unity.meta b/Assets/Scenes/GameplayScene.unity.meta
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diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
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index ffd93fc..bb6cf83 100644
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},
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