From 9ca4a339698dba58baf82ff8daaf9d8de5026676 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Thu, 03 Apr 2025 21:02:34 +0000
Subject: [PATCH] show chunk position in gizmo

---
 Assets/Scripts/GenerateTileMap.cs |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/GenerateTileMap.cs b/Assets/Scripts/GenerateTileMap.cs
index 168a4eb..c102143 100644
--- a/Assets/Scripts/GenerateTileMap.cs
+++ b/Assets/Scripts/GenerateTileMap.cs
@@ -473,10 +473,17 @@
                         0
                     );
 
+                    // Draw chunk boundary
                     Gizmos.DrawWireCube(
                         worldPos + new Vector3(CHUNK_SIZE / 2f, -CHUNK_SIZE / 2f, 0),
                         new Vector3(CHUNK_SIZE, CHUNK_SIZE, 0)
                     );
+
+                    // Draw chunk coordinates
+                    UnityEditor.Handles.Label(
+                        worldPos + new Vector3(CHUNK_SIZE / 2f, -CHUNK_SIZE / 2f, 0),
+                        $"({chunk.x}, {chunk.y})"
+                    );
                 }
             }
         }

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