From 884103d805270bd776b7a485d9431401c0c05594 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sun, 30 Mar 2025 18:50:13 +0000 Subject: [PATCH] #16 added ores to player inventory #14 show inventory in UI --- Assets/Scripts/Managers/GameManager.cs | 55 +++++++++++++++++++++++++++++++++++++++++++++++-------- 1 files changed, 47 insertions(+), 8 deletions(-) diff --git a/Assets/Scripts/Managers/GameManager.cs b/Assets/Scripts/Managers/GameManager.cs index 13f8eb3..e0670dd 100644 --- a/Assets/Scripts/Managers/GameManager.cs +++ b/Assets/Scripts/Managers/GameManager.cs @@ -10,6 +10,8 @@ public class GameManager : SettingsManager { + public static bool GameIsPaused = false; + public GameObject damageTextPrefab; public GameObject healthTextPrefab; public Canvas playerUI; @@ -20,9 +22,11 @@ public GenerateTileMap generateTileMap; [NonSerialized] public List<Vector3Int> destroyedTiles = new List<Vector3Int>(); + public GameObject pickups; private void Awake() { + GameIsPaused = false; SoundManager.instance.ChangeMusic(SoundName.MusicHappy); LoadTileMaps(SaveSystem.isGameLoaded); } @@ -31,7 +35,7 @@ private void LoadTileMaps(bool loadFromSave) { generateTileMap = tilemap.GetComponent<GenerateTileMap>(); - pauseMenuUI.GetComponent<PauseMenu>().Pause(); + PauseGame(); levelChanger.GetComponent<Animator>().SetBool("SceneLoading", true); if (loadFromSave) { @@ -66,7 +70,7 @@ } public void GameLoaded() { - pauseMenuUI.GetComponent<PauseMenu>().Resume(); + ResumeGame(); pauseMenuUI.GetComponent<Animator>().SetTrigger("GameLoaded"); } @@ -129,14 +133,49 @@ //Debug.Log(tilemap.HasTile(cellCoord)); if (tilemap.HasTile(cellCoord)) { - tilemap.SetTile(cellCoord, null); - destroyedTiles.Add(cellCoord); - Vector3 moveToPosition = grid.CellToWorld(cellCoord); - moveToPosition.x += 0.5f; - moveToPosition.y += 0.5f; - CharacterEvents.characterDrillingToPosition.Invoke(moveToPosition); + GameObject tileGameObject = tilemap.GetInstantiatedObject(cellCoord); + if (tileGameObject?.GetComponent<Drillable>()?.isDrillable ?? false) + { + Vector3 cellWorldPosition = grid.CellToWorld(cellCoord); + // middle of tile + cellWorldPosition.x += 0.5f; + cellWorldPosition.y += 0.5f; + if (tileGameObject?.GetComponent<Dropable>()?.isDropable ?? false) + { + // Change no drops, only inventory + //Instantiate(tileGameObject?.GetComponent<Dropable>().dropable, cellWorldPosition, Quaternion.identity, pickups.transform); + Inventory playerInventory = contact.rigidbody.gameObject.GetComponent<Inventory>(); + if (playerInventory != null) + { + playerInventory.AddItem(tileGameObject?.GetComponent<Dropable>().dropable); + } + } + tilemap.SetTile(cellCoord, null); + destroyedTiles.Add(cellCoord); + CharacterEvents.characterDrillingToPosition.Invoke(cellWorldPosition, drillDirection); + } + else + { + //CharacterEvents.characterDrillingToPositionAbort.Invoke(moveToPosition); + } } } #endregion + + #region GameState + + public static void PauseGame() + { + Time.timeScale = 0f; + GameIsPaused = true; + //GameStateEvents.gameStatePauseChanged.Invoke(GameIsPaused); + } + public static void ResumeGame() + { + Time.timeScale = 1f; + GameIsPaused = false; + //GameStateEvents.gameStatePauseChanged.Invoke(GameIsPaused); + } + #endregion } -- Gitblit v1.9.3