From a0231b6896566ce8595d1e2cd5d26b6792867ece Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Tue, 19 Dec 2023 00:02:24 +0000 Subject: [PATCH] Added pause panel --- Assets/Scripts/PlayerController.cs | 80 ++++++++++++++++++++++++++++++---------- 1 files changed, 60 insertions(+), 20 deletions(-) diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index b2d1868..7d13b2e 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -8,6 +8,8 @@ { public float moveSpeed = 5f; public float maxFallSpeed = -20f; + public float maxFallSpeedDamge = -10f; + private float maxFallSpeedCurrent = 0f; Vector2 moveInput; Rigidbody2D rb; @@ -15,6 +17,7 @@ Animator animator_rotor; public GameObject rotorGO; TouchingDirections touchingDirections; + Damageable health; [SerializeField] private bool _isMoving; @@ -24,7 +27,7 @@ private set { _isMoving = value; - animator.SetBool(AnimationStrings.Player.IsMoving, value); + animator.SetBool(AnimationStrings.Player.isMoving, value); } } @@ -36,8 +39,8 @@ private set { _isFlying = value; - animator.SetBool(AnimationStrings.Player.IsFlying, value); - animator_rotor.SetBool(AnimationStrings.Player.IsFlying, value); + animator.SetBool(AnimationStrings.Player.isFlying, value); + animator_rotor.SetBool(AnimationStrings.Player.isFlying, value); } } @@ -56,24 +59,24 @@ } } + public bool CanMove + { + get + { + Debug.Log("gameIsPaused: " + PauseMenu.GameIsPaused); + return animator.GetBool(AnimationStrings.canMove) && !PauseMenu.GameIsPaused; + } + } + + + private void Awake() { rb = GetComponent<Rigidbody2D>(); animator = GetComponent<Animator>(); animator_rotor = rotorGO.GetComponent<Animator>(); touchingDirections = GetComponent<TouchingDirections>(); - } - - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - + health = GetComponent<Damageable>(); } private void FixedUpdate() @@ -104,18 +107,45 @@ rb.velocity = new Vector2(moveInput.x * moveSpeed, (moveInput.y * moveSpeed)); } } + if (touchingDirections.IsGrounded) + { + if (maxFallSpeedCurrent < maxFallSpeedDamge) + { + TakeFallDamage(Math.Abs((int)maxFallSpeedCurrent)); + maxFallSpeedCurrent = 0; + } + } + else if (IsFlying) + { + maxFallSpeedCurrent = rb.velocity.y; + } + else + { + if (maxFallSpeedCurrent > rb.velocity.y) + { + maxFallSpeedCurrent = rb.velocity.y; + } + } } public void OnMove(InputAction.CallbackContext context) { - moveInput = context.ReadValue<Vector2>(); + if (CanMove) + { + moveInput = context.ReadValue<Vector2>(); - IsMoving = moveInput.x != 0; + IsMoving = moveInput.x != 0; - IsFlying = (moveInput.y != 0); + IsFlying = (moveInput.y != 0); - SetFacingDirection(moveInput); - + SetFacingDirection(moveInput); + } + else + { + IsMoving = false; + IsFlying = false; + moveInput = Vector2.zero; + } } private void SetFacingDirection(Vector2 moveInput) @@ -130,6 +160,16 @@ } } + public void TakeDamage(int damage) + { + health.Hit(damage); + } + + public void TakeFallDamage(int fallDamage) + { + TakeDamage(fallDamage); + } + //public void OnRun(InputAction.CallbackContext context) //{ // if (context.started) // Button pressed -- Gitblit v1.9.3