From a576c4a6edc69f703422ab289ee46b05011b9275 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sun, 06 Apr 2025 17:46:38 +0000
Subject: [PATCH] #48 added cache to map savefile

---
 Assets/Scripts/Inventory/InventoryDisplay.cs |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/Inventory/InventoryDisplay.cs b/Assets/Scripts/Inventory/InventoryDisplay.cs
index 8036296..0b2690b 100644
--- a/Assets/Scripts/Inventory/InventoryDisplay.cs
+++ b/Assets/Scripts/Inventory/InventoryDisplay.cs
@@ -230,7 +230,7 @@
 
     private void UpdateItemContentList()
     {
-        TextMeshProHelper.UpdateItemMaxCountText(inventoryMaxAmount.GetComponent<TextMeshProUGUI>(), inventory.items.Count, inventory.maxInventorySize);
+        UIHelper.UpdateItemMaxCountText(inventoryMaxAmount.GetComponent<TextMeshProUGUI>(), inventory.items.Count, inventory.maxInventorySize);
 
         // First, deactivate all existing itemUIs
         itemUIs.ForEach(itemUI => itemUI.SetActive(false));

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