From a576c4a6edc69f703422ab289ee46b05011b9275 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sun, 06 Apr 2025 17:46:38 +0000 Subject: [PATCH] #48 added cache to map savefile --- Assets/Scripts/Prefab/Drilling/Dropable.cs | 8 +++++++- 1 files changed, 7 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/Prefab/Drilling/Dropable.cs b/Assets/Scripts/Prefab/Drilling/Dropable.cs index 884458c..568af73 100644 --- a/Assets/Scripts/Prefab/Drilling/Dropable.cs +++ b/Assets/Scripts/Prefab/Drilling/Dropable.cs @@ -1,3 +1,4 @@ +using Assets.Scripts.Attributes; using System.Collections; using System.Collections.Generic; using UnityEngine; @@ -6,5 +7,10 @@ { public bool isDropable = true; public Item dropable; - public int dropAmount = 1; + [MinMax(1, 10)] + public Vector2 dropRange = new Vector2(1, 3); + public int GetRandomDropAmount() + { + return Random.Range((int)dropRange.x, (int)dropRange.y + 1); + } } -- Gitblit v1.9.3