From ab5a24f4c0cffbc8e8f76e40293f2201027b7c50 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Mon, 07 Apr 2025 22:59:16 +0000 Subject: [PATCH] #49 added parallax and tiling to background --- Assets/Scenes/GameplayScene.unity | 12 ++++++------ 1 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/Scenes/GameplayScene.unity b/Assets/Scenes/GameplayScene.unity index 1d75531..a0b7bb5 100644 --- a/Assets/Scenes/GameplayScene.unity +++ b/Assets/Scenes/GameplayScene.unity @@ -5244,7 +5244,7 @@ serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -2} - m_LocalScale: {x: 5, y: 5, z: 1} + m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 796676099} @@ -5314,17 +5314,17 @@ m_Name: m_EditorClassIdentifier: spriteRenderer: {fileID: 2136420134} - transitionRenderer: {fileID: 0} backgroundLayers: - yThreshold: -5 - backgroundSprite: {fileID: 21300000, guid: 7d5be99b0261348468ab492c35422f1b, type: 3} + backgroundSprite: {fileID: 21300000, guid: 7e7e3a72941b2294c8323b1d6db71aaa, type: 3} transitionDistance: 4 - parallaxEffect: 0.439 + parallaxEffect: 0.5 - yThreshold: -300 - backgroundSprite: {fileID: 21300000, guid: 58a6eeb45a0e2674ab35114433129f28, type: 3} + backgroundSprite: {fileID: 21300000, guid: 3597d973a54f81842a7c183a2bc8b55a, type: 3} transitionDistance: 5 - parallaxEffect: 0.482 + parallaxEffect: 0.5 playerTransform: {fileID: 254538002} + tileBuffer: 0.5 --- !u!114 &18669457987763773 MonoBehaviour: m_ObjectHideFlags: 0 -- Gitblit v1.9.3