From ab5a24f4c0cffbc8e8f76e40293f2201027b7c50 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Mon, 07 Apr 2025 22:59:16 +0000
Subject: [PATCH] #49 added parallax and tiling to background

---
 Assets/Scenes/GameplayScene.unity |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/Assets/Scenes/GameplayScene.unity b/Assets/Scenes/GameplayScene.unity
index 1d75531..a0b7bb5 100644
--- a/Assets/Scenes/GameplayScene.unity
+++ b/Assets/Scenes/GameplayScene.unity
@@ -5244,7 +5244,7 @@
   serializedVersion: 2
   m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: -2}
-  m_LocalScale: {x: 5, y: 5, z: 1}
+  m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 796676099}
@@ -5314,17 +5314,17 @@
   m_Name: 
   m_EditorClassIdentifier: 
   spriteRenderer: {fileID: 2136420134}
-  transitionRenderer: {fileID: 0}
   backgroundLayers:
   - yThreshold: -5
-    backgroundSprite: {fileID: 21300000, guid: 7d5be99b0261348468ab492c35422f1b, type: 3}
+    backgroundSprite: {fileID: 21300000, guid: 7e7e3a72941b2294c8323b1d6db71aaa, type: 3}
     transitionDistance: 4
-    parallaxEffect: 0.439
+    parallaxEffect: 0.5
   - yThreshold: -300
-    backgroundSprite: {fileID: 21300000, guid: 58a6eeb45a0e2674ab35114433129f28, type: 3}
+    backgroundSprite: {fileID: 21300000, guid: 3597d973a54f81842a7c183a2bc8b55a, type: 3}
     transitionDistance: 5
-    parallaxEffect: 0.482
+    parallaxEffect: 0.5
   playerTransform: {fileID: 254538002}
+  tileBuffer: 0.5
 --- !u!114 &18669457987763773
 MonoBehaviour:
   m_ObjectHideFlags: 0

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