From ad79d9ca49274cc660fc2030a071b24314f0f210 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sat, 29 Mar 2025 21:33:41 +0000 Subject: [PATCH] added flexalon UI and reworked inventoryUI --- Assets/Scripts/Managers/GameManager.cs | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/Managers/GameManager.cs b/Assets/Scripts/Managers/GameManager.cs index 00a5bc0..83a4f31 100644 --- a/Assets/Scripts/Managers/GameManager.cs +++ b/Assets/Scripts/Managers/GameManager.cs @@ -139,6 +139,7 @@ cellWorldPosition.y += 0.5f; if (tileGameObject?.GetComponent<Dropable>()?.isDropable ?? false) { + // Change no drops, only inventory Instantiate(tileGameObject?.GetComponent<Dropable>().dropable, cellWorldPosition, Quaternion.identity, pickups.transform); //Debug.Log(.name); -- Gitblit v1.9.3