From ad8af928065a506d0d28f98d51222d7afa1f47e2 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sat, 05 Apr 2025 14:55:22 +0000 Subject: [PATCH] #47 background rework (static with transitions) --- Assets/Scripts/Managers/GameManager.cs | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/Managers/GameManager.cs b/Assets/Scripts/Managers/GameManager.cs index 6bbffac..7f543e9 100644 --- a/Assets/Scripts/Managers/GameManager.cs +++ b/Assets/Scripts/Managers/GameManager.cs @@ -92,7 +92,7 @@ Debug.Log("done async map loading"); levelChanger.GetComponent<Animator>().SetBool("SceneLoading", false); //Initialize background tiles after the tilemap is loaded - InitializeBackgroundTiles(); + //InitializeBackgroundTiles(); GameLoaded(); } public void GameLoaded() -- Gitblit v1.9.3