From b6a9e525aa30f6ea7b26ca41c0400b60b7118806 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Thu, 03 Apr 2025 22:24:55 +0000
Subject: [PATCH] fix build
---
ProjectSettings/ProjectSettings.asset | 3 ++-
ProjectSettings/EditorBuildSettings.asset | 2 +-
Assets/Scenes/GameplayScene.unity | 2 +-
Assets/Scripts/Inventory/ItemUIScript.cs | 1 -
Assets/Scripts/Managers/MainMenuManager.cs | 6 ++----
Assets/Scripts/GenerateTileMap.cs | 5 ++---
6 files changed, 8 insertions(+), 11 deletions(-)
diff --git a/Assets/Scenes/GameplayScene.unity b/Assets/Scenes/GameplayScene.unity
index ca54f89..58cf609 100644
--- a/Assets/Scenes/GameplayScene.unity
+++ b/Assets/Scenes/GameplayScene.unity
@@ -4543,7 +4543,7 @@
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &1794216240
Transform:
m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/GenerateTileMap.cs b/Assets/Scripts/GenerateTileMap.cs
index 36ffa81..fff1636 100644
--- a/Assets/Scripts/GenerateTileMap.cs
+++ b/Assets/Scripts/GenerateTileMap.cs
@@ -3,11 +3,8 @@
using System.Collections.Generic;
using Unity.Collections;
using Unity.Jobs;
-using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.Tilemaps;
-using UnityEngine.UIElements;
-using static UnityEditor.Progress;
//[Serializable]
//public class Ore
@@ -470,6 +467,7 @@
return size;
}
+#if UNITY_EDITOR
private void OnDrawGizmos()
{
if (!Application.isPlaying) return;
@@ -506,4 +504,5 @@
}
}
}
+#endif
}
diff --git a/Assets/Scripts/Inventory/ItemUIScript.cs b/Assets/Scripts/Inventory/ItemUIScript.cs
index a4ad058..e45c7ca 100644
--- a/Assets/Scripts/Inventory/ItemUIScript.cs
+++ b/Assets/Scripts/Inventory/ItemUIScript.cs
@@ -5,7 +5,6 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
-using static UnityEditor.Progress;
public enum ItemUIType
{
diff --git a/Assets/Scripts/Managers/MainMenuManager.cs b/Assets/Scripts/Managers/MainMenuManager.cs
index 2b2cb0d..6e2af25 100644
--- a/Assets/Scripts/Managers/MainMenuManager.cs
+++ b/Assets/Scripts/Managers/MainMenuManager.cs
@@ -7,8 +7,6 @@
public class MainMenuManager : SettingsManager
{
- [SerializeField]
- public SceneAsset startGameScene;
public LevelChanger levelChanger;
private void Start()
{
@@ -17,12 +15,12 @@
public void StartGame()
{
SaveSystem.isGameLoaded = false;
- levelChanger.FadeToScene(startGameScene.name);
+ levelChanger.FadeToScene("GameplayScene");
}
public void LoadGame()
{
SaveSystem.isGameLoaded = true;
- levelChanger.FadeToScene(startGameScene.name);
+ levelChanger.FadeToScene("GameplayScene");
}
public void EndGame()
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index 264dd27..a217306 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -11,7 +11,7 @@
- enabled: 1
path: Assets/Scenes/GameplayScene.unity
guid: 8c9cfa26abfee488c85f1582747f6a02
- - enabled: 0
+ - enabled: 1
path: Assets/Scenes/LoadingScene.unity
guid: 196356abeef14804ca19d775065d69ce
m_configObjects:
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index d4828cf..de514e2 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -137,7 +137,8 @@
vulkanEnableCommandBufferRecycling: 1
loadStoreDebugModeEnabled: 0
bundleVersion: 0.0.1
- preloadedAssets: []
+ preloadedAssets:
+ - {fileID: 11400000, guid: 7e04de496fcdd9940a7686f07b3ded72, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
--
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