From b6a9e525aa30f6ea7b26ca41c0400b60b7118806 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Thu, 03 Apr 2025 22:24:55 +0000
Subject: [PATCH] fix build

---
 ProjectSettings/ProjectSettings.asset      |    3 ++-
 ProjectSettings/EditorBuildSettings.asset  |    2 +-
 Assets/Scenes/GameplayScene.unity          |    2 +-
 Assets/Scripts/Inventory/ItemUIScript.cs   |    1 -
 Assets/Scripts/Managers/MainMenuManager.cs |    6 ++----
 Assets/Scripts/GenerateTileMap.cs          |    5 ++---
 6 files changed, 8 insertions(+), 11 deletions(-)

diff --git a/Assets/Scenes/GameplayScene.unity b/Assets/Scenes/GameplayScene.unity
index ca54f89..58cf609 100644
--- a/Assets/Scenes/GameplayScene.unity
+++ b/Assets/Scenes/GameplayScene.unity
@@ -4543,7 +4543,7 @@
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &1794216240
 Transform:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/GenerateTileMap.cs b/Assets/Scripts/GenerateTileMap.cs
index 36ffa81..fff1636 100644
--- a/Assets/Scripts/GenerateTileMap.cs
+++ b/Assets/Scripts/GenerateTileMap.cs
@@ -3,11 +3,8 @@
 using System.Collections.Generic;
 using Unity.Collections;
 using Unity.Jobs;
-using Unity.VisualScripting;
 using UnityEngine;
 using UnityEngine.Tilemaps;
-using UnityEngine.UIElements;
-using static UnityEditor.Progress;
 
 //[Serializable]
 //public class Ore
@@ -470,6 +467,7 @@
 
         return size;
     }
+#if UNITY_EDITOR
     private void OnDrawGizmos()
     {
         if (!Application.isPlaying) return;
@@ -506,4 +504,5 @@
             }
         }
     }
+#endif
 }
diff --git a/Assets/Scripts/Inventory/ItemUIScript.cs b/Assets/Scripts/Inventory/ItemUIScript.cs
index a4ad058..e45c7ca 100644
--- a/Assets/Scripts/Inventory/ItemUIScript.cs
+++ b/Assets/Scripts/Inventory/ItemUIScript.cs
@@ -5,7 +5,6 @@
 using TMPro;
 using UnityEngine;
 using UnityEngine.UI;
-using static UnityEditor.Progress;
 
 public enum ItemUIType
 {
diff --git a/Assets/Scripts/Managers/MainMenuManager.cs b/Assets/Scripts/Managers/MainMenuManager.cs
index 2b2cb0d..6e2af25 100644
--- a/Assets/Scripts/Managers/MainMenuManager.cs
+++ b/Assets/Scripts/Managers/MainMenuManager.cs
@@ -7,8 +7,6 @@
 
 public class MainMenuManager : SettingsManager
 {
-    [SerializeField]
-    public SceneAsset startGameScene;
     public LevelChanger levelChanger;
     private void Start()
     {
@@ -17,12 +15,12 @@
     public void StartGame()
     {
         SaveSystem.isGameLoaded = false;
-        levelChanger.FadeToScene(startGameScene.name);
+        levelChanger.FadeToScene("GameplayScene");
     }
     public void LoadGame()
     {
         SaveSystem.isGameLoaded = true;
-        levelChanger.FadeToScene(startGameScene.name);
+        levelChanger.FadeToScene("GameplayScene");
     }
 
     public void EndGame()
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index 264dd27..a217306 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -11,7 +11,7 @@
   - enabled: 1
     path: Assets/Scenes/GameplayScene.unity
     guid: 8c9cfa26abfee488c85f1582747f6a02
-  - enabled: 0
+  - enabled: 1
     path: Assets/Scenes/LoadingScene.unity
     guid: 196356abeef14804ca19d775065d69ce
   m_configObjects:
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index d4828cf..de514e2 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -137,7 +137,8 @@
   vulkanEnableCommandBufferRecycling: 1
   loadStoreDebugModeEnabled: 0
   bundleVersion: 0.0.1
-  preloadedAssets: []
+  preloadedAssets:
+  - {fileID: 11400000, guid: 7e04de496fcdd9940a7686f07b3ded72, type: 2}
   metroInputSource: 0
   wsaTransparentSwapchain: 0
   m_HolographicPauseOnTrackingLoss: 1

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