From b7518b77da6511a396501b51b5046ed86ce8d98b Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Fri, 28 Mar 2025 21:08:03 +0000 Subject: [PATCH] #22 Reworked background dynamic generation --- Assets/Scripts/Managers/GameManager.cs | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/Managers/GameManager.cs b/Assets/Scripts/Managers/GameManager.cs index 00a5bc0..4f26218 100644 --- a/Assets/Scripts/Managers/GameManager.cs +++ b/Assets/Scripts/Managers/GameManager.cs @@ -139,7 +139,8 @@ cellWorldPosition.y += 0.5f; if (tileGameObject?.GetComponent<Dropable>()?.isDropable ?? false) { - Instantiate(tileGameObject?.GetComponent<Dropable>().dropable, cellWorldPosition, Quaternion.identity, pickups.transform); + // Change no drops, only inventory + //Instantiate(tileGameObject?.GetComponent<Dropable>().dropable, cellWorldPosition, Quaternion.identity, pickups.transform); //Debug.Log(.name); } -- Gitblit v1.9.3