From cb24700e024e624fefbc1593647eab74222a5c58 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Mon, 18 Dec 2023 18:47:57 +0000 Subject: [PATCH] Overhauled menu ui + Fixed soundManager issues --- Assets/Scripts/TouchingDirections.cs | 12 ++++++------ 1 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/Scripts/TouchingDirections.cs b/Assets/Scripts/TouchingDirections.cs index 01e3ab7..4a26280 100644 --- a/Assets/Scripts/TouchingDirections.cs +++ b/Assets/Scripts/TouchingDirections.cs @@ -31,8 +31,8 @@ set { _isGrounded = value; - animator.SetBool(AnimationStrings.Player.IsGrounded, value); - animator_rotor.SetBool(AnimationStrings.Player.IsGrounded, value); + animator.SetBool(AnimationStrings.Player.isGrounded, value); + animator_rotor.SetBool(AnimationStrings.Player.isGrounded, value); } } @@ -45,8 +45,8 @@ set { _isAtWall = value; - animator.SetBool(AnimationStrings.Player.IsAtWall, value); - animator_rotor.SetBool(AnimationStrings.Player.IsAtWall, value); + animator.SetBool(AnimationStrings.Player.isAtWall, value); + animator_rotor.SetBool(AnimationStrings.Player.isAtWall, value); } } @@ -59,8 +59,8 @@ set { _isAtCeiling = value; - animator.SetBool(AnimationStrings.Player.IsAtCeiling, value); - animator_rotor.SetBool(AnimationStrings.Player.IsAtCeiling, value); + animator.SetBool(AnimationStrings.Player.isAtCeiling, value); + animator_rotor.SetBool(AnimationStrings.Player.isAtCeiling, value); } } -- Gitblit v1.9.3