From d2ab30e7a69bfe7efda63ae75812207377917bd3 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sun, 30 Mar 2025 18:50:27 +0000 Subject: [PATCH] Merge branch 'Flexalon-UI-Layouts' into develop --- Assets/Flexalon/Runtime/Core/FlexalonResult.cs | 72 ++++++++++++++++++++++++++++++++++++ 1 files changed, 72 insertions(+), 0 deletions(-) diff --git a/Assets/Flexalon/Runtime/Core/FlexalonResult.cs b/Assets/Flexalon/Runtime/Core/FlexalonResult.cs new file mode 100644 index 0000000..b120c95 --- /dev/null +++ b/Assets/Flexalon/Runtime/Core/FlexalonResult.cs @@ -0,0 +1,72 @@ +using System; +using UnityEngine; + +namespace Flexalon +{ + /// <summary> + /// This component is added to each object in a layout. It stores the results of the layout process + /// so they can be loaded from a scene/prefab without rerunning layout. + /// </summary> + [ExecuteAlways, DisallowMultipleComponent] + public class FlexalonResult : MonoBehaviour + { + /// <summary> Parent layout </summary> + public Transform Parent; + + /// <summary> Index in layout </summary> + public int SiblingIndex; + + /// <summary> Arranged position in parent layout space. </summary> + public Vector3 LayoutPosition = Vector3.zero; + + /// <summary> Arranged rotation in parent layout space. </summary> + public Quaternion LayoutRotation = Quaternion.identity; + + /// <summary> Bounds deteremined by Adapter.Measure function. </summary> + public Bounds AdapterBounds = new Bounds(); + + /// <summary> Combined bounds of Layout.Measure function and Adapter.Measure functions. </summary> + public Bounds LayoutBounds = new Bounds(); + + /// <summary> Bounds after layout, scale and rotation used in the parent layout. </summary> + public Bounds RotatedAndScaledBounds = new Bounds(); + + /// <summary> What the component updater thinks the scale should be in layout space. </summary> + public Vector3 ComponentScale = Vector3.one; + + /// <summary> Allocated size for this child when using fill size. </summary> + public Vector3 FillSize = Vector2.zero; + + /// <summary> Reduced size if parent doesn't have space for child. </summary> + public Vector3 ShrinkSize = Math.MaxVector; + + /// <summary> Expected local position set by the layout system. </summary> + public Vector3 TargetPosition = Vector3.zero; + + /// <summary> Expected local rotation set by the layout system. </summary> + public Quaternion TargetRotation = Quaternion.identity; + + /// <summary> Expected local scale set by the layout system. </summary> + public Vector3 TargetScale = Vector3.one; + + /// <summary> Expected rect size set by the layout system. </summary> + public Vector3 TargetRectSize = Vector2.zero; + + /// <summary> Last position set by transform updater. Used to detect unexpected changes. </summary> + public Vector3 TransformPosition = Vector3.zero; + + /// <summary> Last rotation set by transform updater. Used to detect unexpected changes. </summary> + public Quaternion TransformRotation = Quaternion.identity; + + /// <summary> Last scale set by transform updater. Used to detect unexpected changes. </summary> + public Vector3 TransformScale = Vector3.one; + + /// <summary> Last rect size set by layout system. Used to detect unexpected changes. </summary> + public Vector2 TransformRectSize = Vector2.zero; + + void Awake() + { + hideFlags = HideFlags.HideInInspector; + } + }; +} \ No newline at end of file -- Gitblit v1.9.3