From d2ab30e7a69bfe7efda63ae75812207377917bd3 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sun, 30 Mar 2025 18:50:27 +0000
Subject: [PATCH] Merge branch 'Flexalon-UI-Layouts' into develop
---
Assets/Flexalon/Samples/Runtime/FlexalonSampleCamera.cs | 89 ++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 89 insertions(+), 0 deletions(-)
diff --git a/Assets/Flexalon/Samples/Runtime/FlexalonSampleCamera.cs b/Assets/Flexalon/Samples/Runtime/FlexalonSampleCamera.cs
new file mode 100644
index 0000000..d694112
--- /dev/null
+++ b/Assets/Flexalon/Samples/Runtime/FlexalonSampleCamera.cs
@@ -0,0 +1,89 @@
+using UnityEngine;
+
+namespace Flexalon.Samples
+{
+ // Simple camera controller.
+ // Use WASD or arrows to move. Rotate with right mouse button.
+ // Pan with mouse wheel button.
+ public class FlexalonSampleCamera : MonoBehaviour
+ {
+ public float Speed = 0.2f;
+ public float RotateSpeed = 0.2f;
+ public float InterpolationSpeed = 20.0f;
+
+ private Vector3 _targetPosition;
+ private Quaternion _targetRotation;
+ private float _alpha;
+ private float _beta;
+ private Vector3 _mousePos;
+
+ void Start()
+ {
+ _targetPosition = transform.position;
+ _targetRotation = transform.rotation;
+ var euler = _targetRotation.eulerAngles;
+ _alpha = euler.y;
+ _beta = euler.x;
+ }
+
+ void Update()
+ {
+#if UNITY_GUI
+ if (UnityEngine.EventSystems.EventSystem.current.currentSelectedGameObject)
+ {
+ return;
+ }
+#endif
+
+ if (Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W))
+ {
+ _targetPosition += transform.forward * Speed;
+ }
+
+ if (Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
+ {
+ _targetPosition += -transform.right * Speed;
+ }
+
+ if (Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
+ {
+ _targetPosition += transform.right * Speed;
+ }
+
+ if (Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.S))
+ {
+ _targetPosition += -transform.forward * Speed;
+ }
+
+ if (Input.GetMouseButtonDown(1) || Input.GetMouseButtonDown(2))
+ {
+ _mousePos = Input.mousePosition;
+ }
+
+ if (Input.GetMouseButton(1))
+ {
+ var delta = Input.mousePosition - _mousePos;
+ _alpha += delta.x * RotateSpeed;
+ _beta -= delta.y * RotateSpeed;
+ _targetRotation = Quaternion.Euler(_beta, _alpha, 0);
+ _mousePos = Input.mousePosition;
+ }
+
+ if (Input.GetMouseButtonDown(2))
+ {
+ _mousePos = Input.mousePosition;
+ }
+
+ if (Input.GetMouseButton(2))
+ {
+ var delta = Input.mousePosition - _mousePos;
+ _targetPosition -= delta.y * transform.up * Speed;
+ _targetPosition -= delta.x * transform.right * Speed;
+ _mousePos = Input.mousePosition;
+ }
+
+ transform.position = Vector3.Lerp(transform.position, _targetPosition, Time.deltaTime * InterpolationSpeed);
+ transform.rotation = Quaternion.Slerp(transform.rotation, _targetRotation, Time.deltaTime * InterpolationSpeed);
+ }
+ }
+}
\ No newline at end of file
--
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