From d2ab30e7a69bfe7efda63ae75812207377917bd3 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sun, 30 Mar 2025 18:50:27 +0000 Subject: [PATCH] Merge branch 'Flexalon-UI-Layouts' into develop --- Assets/Flexalon/Samples/Runtime/SampleLightConfig.cs | 33 +++++++++++++++++++++++++++++++++ 1 files changed, 33 insertions(+), 0 deletions(-) diff --git a/Assets/Flexalon/Samples/Runtime/SampleLightConfig.cs b/Assets/Flexalon/Samples/Runtime/SampleLightConfig.cs new file mode 100644 index 0000000..dd761c6 --- /dev/null +++ b/Assets/Flexalon/Samples/Runtime/SampleLightConfig.cs @@ -0,0 +1,33 @@ +using UnityEngine; +using UnityEngine.Rendering; + +namespace Flexalon.Samples +{ + [ExecuteAlways] + public class SampleLightConfig : MonoBehaviour + { + public float StandardIntensity = 3.14f; + public float HDRPIntensity = 20000f; + + void Update() + { + var light = GetComponent<Light>(); + if (light) + { +#if UNITY_6000_0_OR_NEWER + var renderPipeline = GraphicsSettings.defaultRenderPipeline; +#else + var renderPipeline = GraphicsSettings.renderPipelineAsset; +#endif + if (renderPipeline?.GetType().Name.Contains("HDRenderPipelineAsset") ?? false) + { + light.intensity = HDRPIntensity; + } + else + { + light.intensity = StandardIntensity; + } + } + } + } +} \ No newline at end of file -- Gitblit v1.9.3