From eab47305629d96d19626e10b649ba4247d1f55f5 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sat, 23 Dec 2023 21:20:31 +0000
Subject: [PATCH] Added loading screen, moved tilemap generation to coroutine
---
Assets/Scripts/AnimationStrings.cs | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/Assets/Scripts/AnimationStrings.cs b/Assets/Scripts/AnimationStrings.cs
index 0ed6a81..07c2fe6 100644
--- a/Assets/Scripts/AnimationStrings.cs
+++ b/Assets/Scripts/AnimationStrings.cs
@@ -5,9 +5,14 @@
{
internal class Player
{
- internal static string IsMoving = "IsMoving";
- internal static string IsFlying = "IsFlying";
+ internal static string isMoving = "IsMoving";
+ internal static string isFlying = "IsFlying";
- internal static string IsGrounded = "IsGrounded";
+ internal static string isGrounded = "IsGrounded";
+
+ public static string isAtWall = "IsAtWall";
+ public static string isAtCeiling = "IsAtCeiling";
}
+ public static string isAlive = "IsAlive";
+ public static string canMove = "CanMove";
}
\ No newline at end of file
--
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