From f39be74450278982fe7d96484fae083cc4d7dcbf Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Fri, 08 Dec 2023 14:59:43 +0000 Subject: [PATCH] Fixed: PlayerInput analog + Zero Friction Material --- Assets/Material/Zero Friction.physicsMaterial2D | 11 +++++++++++ Assets/Material/Zero Friction.physicsMaterial2D.meta | 8 ++++++++ Assets/Scripts/PlayerController.cs | 2 ++ Assets/Material.meta | 8 ++++++++ Assets/Sprites/GrayNinja/PlayerInputActions.inputactions | 2 +- 5 files changed, 30 insertions(+), 1 deletions(-) diff --git a/Assets/Material.meta b/Assets/Material.meta new file mode 100644 index 0000000..44749ac --- /dev/null +++ b/Assets/Material.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c37c1dfa23de979469d15f60b6bc950f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Material/Zero Friction.physicsMaterial2D b/Assets/Material/Zero Friction.physicsMaterial2D new file mode 100644 index 0000000..61d5d73 --- /dev/null +++ b/Assets/Material/Zero Friction.physicsMaterial2D @@ -0,0 +1,11 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!62 &6200000 +PhysicsMaterial2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Zero Friction + friction: 0 + bounciness: 0 diff --git a/Assets/Material/Zero Friction.physicsMaterial2D.meta b/Assets/Material/Zero Friction.physicsMaterial2D.meta new file mode 100644 index 0000000..4012b65 --- /dev/null +++ b/Assets/Material/Zero Friction.physicsMaterial2D.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 731d980efffd4db499a16caeed248425 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 6200000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index dea097f..fa0c623 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -32,6 +32,8 @@ private void FixedUpdate() { + + Debug.Log(moveInput.x); if (moveInput.y == 0) { if (rb.velocity.y <= maxFallSpeed) diff --git a/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions b/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions index 976870d..6d0e7a8 100644 --- a/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions +++ b/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions @@ -48,7 +48,7 @@ { "name": "WASD", "id": "00ca640b-d935-4593-8157-c05846ea39b3", - "path": "Dpad", + "path": "Dpad(mode=2)", "interactions": "", "processors": "", "groups": "", -- Gitblit v1.9.3