From f39be74450278982fe7d96484fae083cc4d7dcbf Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Fri, 08 Dec 2023 14:59:43 +0000
Subject: [PATCH] Fixed: PlayerInput analog + Zero Friction Material

---
 Assets/Material/Zero Friction.physicsMaterial2D          |   11 +++++++++++
 Assets/Material/Zero Friction.physicsMaterial2D.meta     |    8 ++++++++
 Assets/Scripts/PlayerController.cs                       |    2 ++
 Assets/Material.meta                                     |    8 ++++++++
 Assets/Sprites/GrayNinja/PlayerInputActions.inputactions |    2 +-
 5 files changed, 30 insertions(+), 1 deletions(-)

diff --git a/Assets/Material.meta b/Assets/Material.meta
new file mode 100644
index 0000000..44749ac
--- /dev/null
+++ b/Assets/Material.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c37c1dfa23de979469d15f60b6bc950f
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Material/Zero Friction.physicsMaterial2D b/Assets/Material/Zero Friction.physicsMaterial2D
new file mode 100644
index 0000000..61d5d73
--- /dev/null
+++ b/Assets/Material/Zero Friction.physicsMaterial2D
@@ -0,0 +1,11 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!62 &6200000
+PhysicsMaterial2D:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Zero Friction
+  friction: 0
+  bounciness: 0
diff --git a/Assets/Material/Zero Friction.physicsMaterial2D.meta b/Assets/Material/Zero Friction.physicsMaterial2D.meta
new file mode 100644
index 0000000..4012b65
--- /dev/null
+++ b/Assets/Material/Zero Friction.physicsMaterial2D.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 731d980efffd4db499a16caeed248425
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 6200000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs
index dea097f..fa0c623 100644
--- a/Assets/Scripts/PlayerController.cs
+++ b/Assets/Scripts/PlayerController.cs
@@ -32,6 +32,8 @@
 
     private void FixedUpdate()
     {
+
+        Debug.Log(moveInput.x);
         if (moveInput.y == 0)
         {
             if (rb.velocity.y <= maxFallSpeed)
diff --git a/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions b/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions
index 976870d..6d0e7a8 100644
--- a/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions
+++ b/Assets/Sprites/GrayNinja/PlayerInputActions.inputactions
@@ -48,7 +48,7 @@
                 {
                     "name": "WASD",
                     "id": "00ca640b-d935-4593-8157-c05846ea39b3",
-                    "path": "Dpad",
+                    "path": "Dpad(mode=2)",
                     "interactions": "",
                     "processors": "",
                     "groups": "",

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