From f39be74450278982fe7d96484fae083cc4d7dcbf Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Fri, 08 Dec 2023 14:59:43 +0000 Subject: [PATCH] Fixed: PlayerInput analog + Zero Friction Material --- Assets/Settings/Renderer2D.asset | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/Assets/Settings/Renderer2D.asset b/Assets/Settings/Renderer2D.asset index 47cf6bd..7d96dbb 100644 --- a/Assets/Settings/Renderer2D.asset +++ b/Assets/Settings/Renderer2D.asset @@ -14,6 +14,7 @@ m_EditorClassIdentifier: debugShaders: debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} m_RendererFeatures: [] m_RendererFeatureMap: m_UseNativeRenderPass: 0 @@ -45,6 +46,8 @@ m_PointLightShader: {fileID: 4800000, guid: e35a31e1679aeff489e202f5cc4853d5, type: 3} m_PointLightVolumeShader: {fileID: 4800000, guid: c7d04ca57e5449d49ad9cee1c604bc26, type: 3} m_CoreBlitShader: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3} m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3} -- Gitblit v1.9.3