From fe3c8a5515acdfcc50913d5b83de8f9504e95b73 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sat, 23 Dec 2023 23:21:22 +0000 Subject: [PATCH] Added map save/load + seed generation --- Assets/Scripts/PauseMenu.cs | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs index 90c5270..630aa70 100644 --- a/Assets/Scripts/PauseMenu.cs +++ b/Assets/Scripts/PauseMenu.cs @@ -74,7 +74,9 @@ public void OnGameSaveClicked() { PlayerController playerController = GameObject.Find("Player").GetComponent<PlayerController>(); - SaveSystem.SavePlayer(playerController); + SaveSystem.SavePlayer(new SaveDataPlayer(playerController)); + GameManager gameManager= GameObject.Find("GameManager").GetComponent<GameManager>(); + SaveSystem.SaveMapState(new SaveDataMap(gameManager.destroyedTiles, gameManager.generateTileMap.seed.Value)); animator.SetTrigger("GameSaved"); } -- Gitblit v1.9.3