From fe3c8a5515acdfcc50913d5b83de8f9504e95b73 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Sat, 23 Dec 2023 23:21:22 +0000
Subject: [PATCH] Added map save/load + seed generation

---
 Assets/Scripts/PauseMenu.cs |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs
index 90c5270..630aa70 100644
--- a/Assets/Scripts/PauseMenu.cs
+++ b/Assets/Scripts/PauseMenu.cs
@@ -74,7 +74,9 @@
     public void OnGameSaveClicked()
     {
         PlayerController playerController = GameObject.Find("Player").GetComponent<PlayerController>();
-        SaveSystem.SavePlayer(playerController);
+        SaveSystem.SavePlayer(new SaveDataPlayer(playerController));
+        GameManager gameManager= GameObject.Find("GameManager").GetComponent<GameManager>();
+        SaveSystem.SaveMapState(new SaveDataMap(gameManager.destroyedTiles, gameManager.generateTileMap.seed.Value));
         animator.SetTrigger("GameSaved");
     }
 

--
Gitblit v1.9.3