From fe3c8a5515acdfcc50913d5b83de8f9504e95b73 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Sat, 23 Dec 2023 23:21:22 +0000 Subject: [PATCH] Added map save/load + seed generation --- Assets/Scripts/PlayerController.cs | 15 ++++++++++----- 1 files changed, 10 insertions(+), 5 deletions(-) diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs index 37838d6..081b55e 100644 --- a/Assets/Scripts/PlayerController.cs +++ b/Assets/Scripts/PlayerController.cs @@ -110,14 +110,19 @@ boxCollider = GetComponent<BoxCollider2D>(); if (SaveSystem.isGameLoaded) { - SaveData save = SaveSystem.LoadPlayer(); - health.MaxHealth = save.maxHealth; - health.Health = save.health; - transform.position = VectorHelper.ConvertToVector3(save.position); - rb.velocity = VectorHelper.ConvertToVector2(save.velocity); + LoadPlayer(); } } + private void LoadPlayer() + { + SaveDataPlayer save = SaveSystem.LoadPlayer(); + health.MaxHealth = save.maxHealth; + health.Health = save.health; + transform.position = VectorHelper.ConvertToVector3(save.position); + rb.velocity = VectorHelper.ConvertToVector2(save.velocity); + } + private void FixedUpdate() { if (CanMove) -- Gitblit v1.9.3