From ff3f9c75fccb3fbb7b882ec29e754e6135b53e60 Mon Sep 17 00:00:00 2001
From: miepzerino <o.skotnik@gmail.com>
Date: Tue, 01 Apr 2025 20:58:42 +0000
Subject: [PATCH] #25 oreTiles now connect to forestTiles

---
 Assets/Scripts/GenerateTileMap.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/GenerateTileMap.cs b/Assets/Scripts/GenerateTileMap.cs
index 7069661..156ebab 100644
--- a/Assets/Scripts/GenerateTileMap.cs
+++ b/Assets/Scripts/GenerateTileMap.cs
@@ -24,7 +24,7 @@
     [Tooltip("The lower the number the more dense the ore will spawn (big clusters. Higher number means little clusters (more spread).")]
     [Range(10, 100000)]
     public int clusterWeight;
-    public RuleTile tile;
+    public CustomRuleTile tile;
     public int maxSpawnHeight;
     public int minSpawnHeight;
 }
@@ -39,7 +39,7 @@
     private float offsetX;
     private float offsetY;
     Tilemap tilemap;
-    public RuleTile forestRuleTile;
+    public CustomRuleTile forestRuleTile;
     public TileBase borderTile;
     public List<Ore> ores;
     //public List<TileBase> tiles;

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