From ff3f9c75fccb3fbb7b882ec29e754e6135b53e60 Mon Sep 17 00:00:00 2001 From: miepzerino <o.skotnik@gmail.com> Date: Tue, 01 Apr 2025 20:58:42 +0000 Subject: [PATCH] #25 oreTiles now connect to forestTiles --- Assets/Scripts/GenerateTileMap.cs | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/GenerateTileMap.cs b/Assets/Scripts/GenerateTileMap.cs index 7069661..156ebab 100644 --- a/Assets/Scripts/GenerateTileMap.cs +++ b/Assets/Scripts/GenerateTileMap.cs @@ -24,7 +24,7 @@ [Tooltip("The lower the number the more dense the ore will spawn (big clusters. Higher number means little clusters (more spread).")] [Range(10, 100000)] public int clusterWeight; - public RuleTile tile; + public CustomRuleTile tile; public int maxSpawnHeight; public int minSpawnHeight; } @@ -39,7 +39,7 @@ private float offsetX; private float offsetY; Tilemap tilemap; - public RuleTile forestRuleTile; + public CustomRuleTile forestRuleTile; public TileBase borderTile; public List<Ore> ores; //public List<TileBase> tiles; -- Gitblit v1.9.3