using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class SliderLogic : MonoBehaviour
{
    public Slider slider;
    public void SliderButtonPlus(int amount)
    {
        if (slider.wholeNumbers)
        {
            slider.value++;
        } 
        else
        {
            slider.value += amount;
        }

    }
    public void SliderButtonMinus(int amount)
    {
        if (slider.wholeNumbers)
        {
            slider.value--;
        }
        else
        {
            slider.value -= amount;
        }
    }
}