Class FlexalonComponentEditor
Inheritance
object
    UnityEngine.Object
    UnityEngine.ScriptableObject
    UnityEditor.Editor
    FlexalonComponentEditor
      
      
      
      
      
      
      
      
      
      
      
      
  Syntax
[CustomEditor(typeof(FlexalonComponent))]
[CanEditMultipleObjects]
public class FlexalonComponentEditor : EditorMethods
ApplyModifiedProperties()
Declaration
protected void ApplyModifiedProperties()Create<T>(string, Object)
Declaration
public static void Create<T>(string name, Object context) where T : MonoBehaviourParameters
| Type | Name | Description | 
|---|---|---|
| string | name | |
| UnityEngine.Object | context | 
Type Parameters
| Name | Description | 
|---|---|
| T | 
ForceUpdate(FlexalonComponent)
Declaration
protected void ForceUpdate(FlexalonComponent script)Parameters
| Type | Name | Description | 
|---|---|---|
| FlexalonComponent | script | 
ForceUpdateButton()
Declaration
protected void ForceUpdateButton()MarkDirty(FlexalonComponent)
Declaration
protected void MarkDirty(FlexalonComponent script)Parameters
| Type | Name | Description | 
|---|---|---|
| FlexalonComponent | script | 
Record(FlexalonComponent)
Declaration
protected void Record(FlexalonComponent script)Parameters
| Type | Name | Description | 
|---|---|---|
| FlexalonComponent | script |