Interface Constraint
A constraint runs whenever a target layout is updated.
Syntax
public interface ConstraintProperties
Target
Declaration
GameObject Target { get; }Property Value
| Type | Description | 
|---|---|
| UnityEngine.GameObject | 
Methods
Constrain(FlexalonNode)
Declaration
void Constrain(FlexalonNode node)Parameters
| Type | Name | Description | 
|---|---|---|
| FlexalonNode | node |