using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class SliderLogic : MonoBehaviour { public Slider slider; public void SliderButtonPlus(int amount) { if (slider.wholeNumbers) { slider.value++; } else { slider.value += amount; } } public void SliderButtonMinus(int amount) { if (slider.wholeNumbers) { slider.value--; } else { slider.value -= amount; } } }