Search Results for

    Show / Hide Table of Contents

    Class FlexalonComponentEditor

    Inheritance
    object
    UnityEngine.Object
    UnityEngine.ScriptableObject
    UnityEditor.Editor
    FlexalonComponentEditor
    FlexalonAlignLayoutEditor
    FlexalonCircleLayoutEditor
    FlexalonConstraintEditor
    FlexalonCurveLayoutEditor
    FlexalonDragTargetEditor
    FlexalonFlexibleLayoutEditor
    FlexalonGridCellEditor
    FlexalonGridLayoutEditor
    FlexalonObjectEditor
    FlexalonRandomLayoutEditor
    FlexalonRandomModifierEditor
    FlexalonShapeLayoutEditor
    Syntax
    [CustomEditor(typeof(FlexalonComponent))]
    [CanEditMultipleObjects]
    public class FlexalonComponentEditor : Editor

    Methods

    ApplyModifiedProperties()

    Declaration
    protected void ApplyModifiedProperties()

    Create<T>(string, Object)

    Declaration
    public static void Create<T>(string name, Object context) where T : MonoBehaviour
    Parameters
    Type Name Description
    string name
    UnityEngine.Object context
    Type Parameters
    Name Description
    T

    ForceUpdate(FlexalonComponent)

    Declaration
    protected void ForceUpdate(FlexalonComponent script)
    Parameters
    Type Name Description
    FlexalonComponent script

    ForceUpdateButton()

    Declaration
    protected void ForceUpdateButton()

    MarkDirty(FlexalonComponent)

    Declaration
    protected void MarkDirty(FlexalonComponent script)
    Parameters
    Type Name Description
    FlexalonComponent script

    Record(FlexalonComponent)

    Declaration
    protected void Record(FlexalonComponent script)
    Parameters
    Type Name Description
    FlexalonComponent script
    In This Article
    Back to top Flexalon 3D Layouts