miepzerino
2023-12-19 07fdedc8529dadd02c0b0940dc38f8a00e93c0a0
Assets/Scripts/Managers/GameManager.cs
File was renamed from Assets/Scripts/Managers/UIManager.cs
@@ -1,3 +1,4 @@
using Assets.Scripts.Enums;
using System.Collections;
using System.Collections.Generic;
using TMPro;
@@ -5,13 +6,18 @@
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
public class UIManager : SettingsManager
public class GameManager : SettingsManager
{
    public GameObject damageTextPrefab;
    public GameObject healthTextPrefab;
    public Canvas playerUI;
    public Canvas pauseMenuUI;
    private void Awake()
    {
        SoundManager.instance.ChangeMusic(SoundName.MusicHappy);
    }
    private void OnEnable()
    {
        // add listen events