miepzerino
2023-12-19 07fdedc8529dadd02c0b0940dc38f8a00e93c0a0
Assets/Scripts/PlayerController.cs
@@ -79,8 +79,8 @@
        health = GetComponent<Damageable>();
        if (SaveSystem.isGameLoaded)
        {
            GameObject uiManager = GameObject.Find("UIManager");
            uiManager.GetComponent<UIManager>().GameLoaded();
            GameObject uiManager = GameObject.Find("GameManager");
            uiManager.GetComponent<GameManager>().GameLoaded();
            SaveData save = SaveSystem.LoadPlayer();
            health.MaxHealth = save.maxHealth;
            health.Health = save.health;