miepzerino
2023-12-18 474252bdfe25f5491679e181938fe2ea850132f4
Assets/Scripts/Managers/UIManager.cs
File was renamed from Assets/Scripts/UIManager.cs
@@ -5,17 +5,11 @@
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
public class UIManager : MonoBehaviour
public class UIManager : SettingsManager
{
    public GameObject damageTextPrefab;
    public GameObject healthTextPrefab;
    public Canvas gameCanvas;
    private void Awake()
    {
        gameCanvas = FindObjectOfType<Canvas>();
    }
    private void OnEnable()
    {
@@ -51,10 +45,5 @@
        tmpText.text = healthRestored.ToString();
    }
    public void OnExitGame(InputAction.CallbackContext context)
    {
        SceneManager.LoadScene("MainMenu");
    }
}