miepzerino
2023-12-10 6761201c6321b50cd8d7517f8e502162b925ca0a
Assets/Scripts/PlayerController.cs
@@ -18,7 +18,7 @@
        private set
        {
            _isMoving = value;
            animator.SetBool("IsMoving", value);
            animator.SetBool(AnimationStrings.Player.IsMoving, value);
        }
    }
@@ -30,7 +30,7 @@
        private set
        {
            _isFlying = value;
            animator.SetBool("IsFlying", value);
            animator.SetBool(AnimationStrings.Player.IsFlying, value);
            rotorSprite.enabled = value;
        }
    }
@@ -75,8 +75,6 @@
    private void FixedUpdate()
    {
        Debug.Log(moveInput.x);
        if (moveInput.y == 0)
        {
            if (rb.velocity.y <= maxFallSpeed)