miepzerino
2025-04-01 6db269b9430900667b240bada58f8436ef3442af
Assets/Scripts/Inventory/ItemUIScript.cs
@@ -1,3 +1,4 @@
using Assets.Scripts.Helpers;
using System.Collections;
using System.Collections.Generic;
using TMPro;
@@ -29,6 +30,7 @@
                    gameObject.transform.Find("ItemName").GetComponent<TextMeshProUGUI>().text = inventorySlot.item.itemName;
                    gameObject.transform.Find("ItemQuantity").GetComponent<TextMeshProUGUI>().text = inventorySlot.quantity.ToString() + "x";
                    gameObject.transform.Find("ItemIcon").GetComponent<Image>().sprite = inventorySlot.item.itemIcon;
                    TextMeshProHelper.UpdateItemMaxCountText(gameObject.transform.Find("ItemQuantity").GetComponent<TextMeshProUGUI>(), inventorySlot.quantity, inventorySlot.item.maxStackSize);
                    break;
                case ItemUIType.ItemDescription:
                    gameObject.transform.Find("ItemTextDescription").GetComponent<TextMeshProUGUI>().text = inventorySlot.item.itemDescription;