miepzerino
2025-04-03 b6a9e525aa30f6ea7b26ca41c0400b60b7118806
Assets/Scripts/Events/CharacterEvents.cs
@@ -9,5 +9,6 @@
    public static UnityAction<GameObject, int> characterDamaged;
    public static UnityAction<GameObject, int> characterHealed;
    public static UnityAction<ContactPoint2D, DrillDirection> characterDrill;
    public static UnityAction<Vector3> characterDrillingToPosition;
    public static UnityAction<Vector3, DrillDirection> characterDrillingToPosition;
    public static UnityAction characterDrillingToPositionAbort;
}