Assets/Scenes/GameplayScene.unity | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/GenerateTileMap.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/Inventory/ItemUIScript.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/Managers/MainMenuManager.cs | ●●●●● patch | view | raw | blame | history | |
ProjectSettings/EditorBuildSettings.asset | ●●●●● patch | view | raw | blame | history | |
ProjectSettings/ProjectSettings.asset | ●●●●● patch | view | raw | blame | history |
Assets/Scenes/GameplayScene.unity
@@ -4543,7 +4543,7 @@ m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 m_IsActive: 0 --- !u!4 &1794216240 Transform: m_ObjectHideFlags: 0 Assets/Scripts/GenerateTileMap.cs
@@ -3,11 +3,8 @@ using System.Collections.Generic; using Unity.Collections; using Unity.Jobs; using Unity.VisualScripting; using UnityEngine; using UnityEngine.Tilemaps; using UnityEngine.UIElements; using static UnityEditor.Progress; //[Serializable] //public class Ore @@ -470,6 +467,7 @@ return size; } #if UNITY_EDITOR private void OnDrawGizmos() { if (!Application.isPlaying) return; @@ -506,4 +504,5 @@ } } } #endif } Assets/Scripts/Inventory/ItemUIScript.cs
@@ -5,7 +5,6 @@ using TMPro; using UnityEngine; using UnityEngine.UI; using static UnityEditor.Progress; public enum ItemUIType { Assets/Scripts/Managers/MainMenuManager.cs
@@ -7,8 +7,6 @@ public class MainMenuManager : SettingsManager { [SerializeField] public SceneAsset startGameScene; public LevelChanger levelChanger; private void Start() { @@ -17,12 +15,12 @@ public void StartGame() { SaveSystem.isGameLoaded = false; levelChanger.FadeToScene(startGameScene.name); levelChanger.FadeToScene("GameplayScene"); } public void LoadGame() { SaveSystem.isGameLoaded = true; levelChanger.FadeToScene(startGameScene.name); levelChanger.FadeToScene("GameplayScene"); } public void EndGame() ProjectSettings/EditorBuildSettings.asset
@@ -11,7 +11,7 @@ - enabled: 1 path: Assets/Scenes/GameplayScene.unity guid: 8c9cfa26abfee488c85f1582747f6a02 - enabled: 0 - enabled: 1 path: Assets/Scenes/LoadingScene.unity guid: 196356abeef14804ca19d775065d69ce m_configObjects: ProjectSettings/ProjectSettings.asset
@@ -137,7 +137,8 @@ vulkanEnableCommandBufferRecycling: 1 loadStoreDebugModeEnabled: 0 bundleVersion: 0.0.1 preloadedAssets: [] preloadedAssets: - {fileID: 11400000, guid: 7e04de496fcdd9940a7686f07b3ded72, type: 2} metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1