Assets/Scripts/Managers/MainMenuManager.cs
@@ -7,8 +7,6 @@ public class MainMenuManager : SettingsManager { [SerializeField] public SceneAsset startGameScene; public LevelChanger levelChanger; private void Start() { @@ -17,12 +15,12 @@ public void StartGame() { SaveSystem.isGameLoaded = false; levelChanger.FadeToScene(startGameScene.name); levelChanger.FadeToScene("GameplayScene"); } public void LoadGame() { SaveSystem.isGameLoaded = true; levelChanger.FadeToScene(startGameScene.name); levelChanger.FadeToScene("GameplayScene"); } public void EndGame()