miepzerino
2025-04-03 b6a9e525aa30f6ea7b26ca41c0400b60b7118806
Assets/Scripts/Managers/MainMenuManager.cs
@@ -7,8 +7,7 @@
public class MainMenuManager : SettingsManager
{
    [SerializeField]
    public SceneAsset startGameScene;
    public LevelChanger levelChanger;
    private void Start()
    {
        SoundManager.instance.ChangeMusic(SoundName.MusicMainMenu);
@@ -16,14 +15,12 @@
    public void StartGame()
    {
        SaveSystem.isGameLoaded = false;
        SoundManager.instance.ChangeMusic(SoundName.MusicHappy);
        SceneManager.LoadScene(startGameScene.name);
        levelChanger.FadeToScene("GameplayScene");
    }
    public void LoadGame()
    {
        SaveSystem.isGameLoaded = true;
        SoundManager.instance.ChangeMusic(SoundName.MusicHappy);
        SceneManager.LoadScene(startGameScene.name);
        levelChanger.FadeToScene("GameplayScene");
    }
    public void EndGame()