miepzerino
2025-04-01 8db8d93fb755c7649fd7fd557f34e81b1b0dc7d8
cleanup project, moved scripts into folders
6 files modified
29 files renamed
4 files added
2 files copied
2 files deleted
74 ■■■■■ changed files
Assets/Scripts/Animation.meta 8 ●●●●● patch | view | raw | blame | history
Assets/Scripts/Animation/AnimationStrings.cs patch | view | raw | blame | history
Assets/Scripts/Animation/AnimationStrings.cs.meta patch | view | raw | blame | history
Assets/Scripts/Controls.meta 8 ●●●●● patch | view | raw | blame | history
Assets/Scripts/Controls/PlayerController.cs patch | view | raw | blame | history
Assets/Scripts/Controls/PlayerController.cs.meta patch | view | raw | blame | history
Assets/Scripts/Controls/TouchingDirections.cs patch | view | raw | blame | history
Assets/Scripts/Controls/TouchingDirections.cs.meta patch | view | raw | blame | history
Assets/Scripts/Helpers/UIHelper.cs 2 ●●● patch | view | raw | blame | history
Assets/Scripts/Helpers/UIHelper.cs.meta 2 ●●● patch | view | raw | blame | history
Assets/Scripts/Inventory/InventoryDisplay.cs 2 ●●● patch | view | raw | blame | history
Assets/Scripts/Inventory/ItemUIScript.cs 2 ●●● patch | view | raw | blame | history
Assets/Scripts/Managers/GameManager.cs 2 ●●●●● patch | view | raw | blame | history
Assets/Scripts/PlayerFloatingText.cs.meta 11 ●●●●● patch | view | raw | blame | history
Assets/Scripts/Prefab.meta 8 ●●●●● patch | view | raw | blame | history
Assets/Scripts/Prefab/Damageable.cs patch | view | raw | blame | history
Assets/Scripts/Prefab/Damageable.cs.meta patch | view | raw | blame | history
Assets/Scripts/Prefab/Drilling.meta patch | view | raw | blame | history
Assets/Scripts/Prefab/Drilling/Drillable.cs patch | view | raw | blame | history
Assets/Scripts/Prefab/Drilling/Drillable.cs.meta patch | view | raw | blame | history
Assets/Scripts/Prefab/Drilling/Dropable.cs patch | view | raw | blame | history
Assets/Scripts/Prefab/Drilling/Dropable.cs.meta patch | view | raw | blame | history
Assets/Scripts/Prefab/PlayerFloatingText.cs patch | view | raw | blame | history
Assets/Scripts/Prefab/PlayerFloatingText.cs.meta 2 ●●● patch | view | raw | blame | history
Assets/Scripts/Prefab/WorldFloatingText.cs patch | view | raw | blame | history
Assets/Scripts/Prefab/WorldFloatingText.cs.meta 2 ●●● patch | view | raw | blame | history
Assets/Scripts/UI.meta 8 ●●●●● patch | view | raw | blame | history
Assets/Scripts/UI/HealthDisplay.cs patch | view | raw | blame | history
Assets/Scripts/UI/HealthDisplay.cs.meta patch | view | raw | blame | history
Assets/Scripts/UI/LevelChanger.cs patch | view | raw | blame | history
Assets/Scripts/UI/LevelChanger.cs.meta patch | view | raw | blame | history
Assets/Scripts/UI/ParallexEffect.cs patch | view | raw | blame | history
Assets/Scripts/UI/ParallexEffect.cs.meta patch | view | raw | blame | history
Assets/Scripts/UI/PauseMenu.cs patch | view | raw | blame | history
Assets/Scripts/UI/PauseMenu.cs.meta patch | view | raw | blame | history
Assets/Scripts/UI/SliderLogic.cs patch | view | raw | blame | history
Assets/Scripts/UI/SliderLogic.cs.meta patch | view | raw | blame | history
Assets/Scripts/UI/Tiling.cs patch | view | raw | blame | history
Assets/Scripts/UI/Tiling.cs.meta patch | view | raw | blame | history
Assets/Scripts/WorldFloatingText.cs.meta 11 ●●●●● patch | view | raw | blame | history
Assets/UI/Texts/DamageText.prefab 2 ●●● patch | view | raw | blame | history
Assets/UI/Texts/HealText.prefab 2 ●●● patch | view | raw | blame | history
Assets/UI/Texts/LootText.prefab 2 ●●● patch | view | raw | blame | history
Assets/Scripts/Animation.meta
New file
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 94d71be54d8edea4e966df4e9f78305c
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData:
  assetBundleName:
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Assets/Scripts/Animation/AnimationStrings.cs
Assets/Scripts/Animation/AnimationStrings.cs.meta
Assets/Scripts/Controls.meta
New file
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d0c5c1a51f4832f46b2f0b287fd814c4
folderAsset: yes
DefaultImporter:
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  userData:
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Assets/Scripts/Controls/PlayerController.cs
Assets/Scripts/Controls/PlayerController.cs.meta
Assets/Scripts/Controls/TouchingDirections.cs
Assets/Scripts/Controls/TouchingDirections.cs.meta
Assets/Scripts/Helpers/UIHelper.cs
File was renamed from Assets/Scripts/Helpers/TextMeshProHelper.cs
@@ -6,7 +6,7 @@
namespace Assets.Scripts.Helpers
{
    internal static class TextMeshProHelper
    internal static class UIHelper
    {
        /// <summary>
Assets/Scripts/Helpers/UIHelper.cs.meta
copy from Assets/Scripts/Helpers/TextMeshProHelper.cs.meta copy to Assets/Scripts/Helpers/UIHelper.cs.meta
File was copied from Assets/Scripts/Helpers/TextMeshProHelper.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: e02839e1c3723074b9545eb763e71e66
guid: 9c811496d5227ee4a82e47e3286abd68
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
Assets/Scripts/Inventory/InventoryDisplay.cs
@@ -230,7 +230,7 @@
    private void UpdateItemContentList()
    {
        TextMeshProHelper.UpdateItemMaxCountText(inventoryMaxAmount.GetComponent<TextMeshProUGUI>(), inventory.items.Count, inventory.maxInventorySize);
        UIHelper.UpdateItemMaxCountText(inventoryMaxAmount.GetComponent<TextMeshProUGUI>(), inventory.items.Count, inventory.maxInventorySize);
        // First, deactivate all existing itemUIs
        itemUIs.ForEach(itemUI => itemUI.SetActive(false));
Assets/Scripts/Inventory/ItemUIScript.cs
@@ -30,7 +30,7 @@
                    gameObject.transform.Find("ItemName").GetComponent<TextMeshProUGUI>().text = inventorySlot.item.itemName;
                    gameObject.transform.Find("ItemQuantity").GetComponent<TextMeshProUGUI>().text = inventorySlot.quantity.ToString() + "x";
                    gameObject.transform.Find("ItemIcon").GetComponent<Image>().sprite = inventorySlot.item.itemIcon;
                    TextMeshProHelper.UpdateItemMaxCountText(gameObject.transform.Find("ItemQuantity").GetComponent<TextMeshProUGUI>(), inventorySlot.quantity, inventorySlot.item.maxStackSize);
                    UIHelper.UpdateItemMaxCountText(gameObject.transform.Find("ItemQuantity").GetComponent<TextMeshProUGUI>(), inventorySlot.quantity, inventorySlot.item.maxStackSize);
                    break;
                case ItemUIType.ItemDescription:
                    gameObject.transform.Find("ItemTextDescription").GetComponent<TextMeshProUGUI>().text = inventorySlot.item.itemDescription;
Assets/Scripts/Managers/GameManager.cs
@@ -166,8 +166,6 @@
                    {
                        Item item = dropable.dropable;
                        playerInventory.AddItem(item, dropable.dropAmount);
                        Debug.Log("CellWorldPosition: " + cellWorldPosition);
                        Debug.Log("TileGameObjectPosition: " + tileGameObject.transform.position);
                        CharacterLootObtained(tileGameObject.transform.position, item, dropable.dropAmount);
                    }
                }
Assets/Scripts/PlayerFloatingText.cs.meta
File was deleted
Assets/Scripts/Prefab.meta
New file
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1a23f9ac684b15e4db73957d12487fb2
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData:
  assetBundleName:
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Assets/Scripts/Prefab/Damageable.cs
Assets/Scripts/Prefab/Damageable.cs.meta
Assets/Scripts/Prefab/Drilling.meta
Assets/Scripts/Prefab/Drilling/Drillable.cs
Assets/Scripts/Prefab/Drilling/Drillable.cs.meta
Assets/Scripts/Prefab/Drilling/Dropable.cs
Assets/Scripts/Prefab/Drilling/Dropable.cs.meta
Assets/Scripts/Prefab/PlayerFloatingText.cs
Assets/Scripts/Prefab/PlayerFloatingText.cs.meta
copy from Assets/Scripts/Helpers/TextMeshProHelper.cs.meta copy to Assets/Scripts/Prefab/PlayerFloatingText.cs.meta
File was copied from Assets/Scripts/Helpers/TextMeshProHelper.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: e02839e1c3723074b9545eb763e71e66
guid: 1bb32e3e174cc7648bf155d1e36eefe6
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
Assets/Scripts/Prefab/WorldFloatingText.cs
Assets/Scripts/Prefab/WorldFloatingText.cs.meta
File was renamed from Assets/Scripts/Helpers/TextMeshProHelper.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: e02839e1c3723074b9545eb763e71e66
guid: 3f6618c30bdd4184cb77d406daecc53f
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
Assets/Scripts/UI.meta
New file
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 290737008b4af1d4fbf1cf9d99fc8ae3
folderAsset: yes
DefaultImporter:
  externalObjects: {}
  userData:
  assetBundleName:
  assetBundleVariant:
Assets/Scripts/UI/HealthDisplay.cs
Assets/Scripts/UI/HealthDisplay.cs.meta
Assets/Scripts/UI/LevelChanger.cs
Assets/Scripts/UI/LevelChanger.cs.meta
Assets/Scripts/UI/ParallexEffect.cs
Assets/Scripts/UI/ParallexEffect.cs.meta
Assets/Scripts/UI/PauseMenu.cs
Assets/Scripts/UI/PauseMenu.cs.meta
Assets/Scripts/UI/SliderLogic.cs
Assets/Scripts/UI/SliderLogic.cs.meta
Assets/Scripts/UI/Tiling.cs
Assets/Scripts/UI/Tiling.cs.meta
Assets/Scripts/WorldFloatingText.cs.meta
File was deleted
Assets/UI/Texts/DamageText.prefab
@@ -144,7 +144,7 @@
  m_GameObject: {fileID: 456827189715955869}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 60c2fd908dd4c45468c522f64c368227, type: 3}
  m_Script: {fileID: 11500000, guid: 1bb32e3e174cc7648bf155d1e36eefe6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  moveSpeed: {x: 25, y: 75, z: 0}
Assets/UI/Texts/HealText.prefab
@@ -144,7 +144,7 @@
  m_GameObject: {fileID: 456827189715955869}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 60c2fd908dd4c45468c522f64c368227, type: 3}
  m_Script: {fileID: 11500000, guid: 1bb32e3e174cc7648bf155d1e36eefe6, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  moveSpeed: {x: 25, y: 75, z: 0}
Assets/UI/Texts/LootText.prefab
@@ -144,7 +144,7 @@
  m_GameObject: {fileID: 456827189715955869}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 57e7ca40a6c68234d9c2f8677d4a803b, type: 3}
  m_Script: {fileID: 11500000, guid: 3f6618c30bdd4184cb77d406daecc53f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  moveSpeed: {x: 0.25, y: 0.75, z: 0}