miepzerino
2023-12-18 474252bdfe25f5491679e181938fe2ea850132f4
Assets/Scripts/Managers/SoundManager.cs
File was renamed from Assets/Scripts/SoundManager.cs
@@ -74,7 +74,10 @@
            Debug.Log("More than one SoundManager in the Scene.");
            if (instance != this)
            {
                Destroy(this.gameObject);
                GameObject gameObjectToDelete = SoundManager.instance.gameObject;
                instance = this;
                Debug.Log("deleted wrong soundManager");
                Destroy(gameObjectToDelete);
            }
        }
        else
@@ -88,7 +91,6 @@
            sounds[i].SetSource(_go.AddComponent<AudioSource>(), audioMixer);
        }
        DontDestroyOnLoad(this);
        PlaySound(SoundName.MusicHappy);
    }
    private void Start()
    {